Really cool and small game! In my opinion though you should make it harder because l beat it with first try. Anyways here some issues l would like ot report:
- It's easy to glitch through walls
- Clicking th credit button doesn't let you exit the following menu.
Afterall though, l really like the detail with the mouse moment.
Also how did you make that chunk-based ghost lighting in the code?
Lastly, l opened your game in DnSpy and well, l saw a bit your Navmeshing script and well l had no idea you can say this in C#! Really helpful for my project because l have some issues with it... :D
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Really cool and small game! In my opinion though you should make it harder because l beat it with first try. Anyways here some issues l would like ot report:
- It's easy to glitch through walls
- Clicking th credit button doesn't let you exit the following menu.
Afterall though, l really like the detail with the mouse moment.
Also how did you make that chunk-based ghost lighting in the code?
Lastly, l opened your game in DnSpy and well, l saw a bit your Navmeshing script and well l had no idea you can say this in C#! Really helpful for my project because l have some issues with it... :D
Thanks, i rather try to make revamp.
Ghost light shade can be appear look with their mesh tooth.
This version 3 update is released!
The version version 3 is done! Releasing tomorrow!!!
I'm glad i have 6 download little reached!
Congratulations Mister!
Also. 7 downloads!
It's released! Don't forget the download!
I am very excitement
Finally working out a context. String individual.